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Gadget of the day: Windows Phone 7 Series

Tuesday, May 25th, 2010

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With Windows Phone 7 Series, Microsoft takes a fundamentally different approach to phone software.

Gadget of the day: Windows Phone 7 Series

Smart design begins with a new, holistic design system that informs every aspect of the phone, from its visually appealing layout and motion to its function and hardware integration. On the Start screen, dynamically updated “live tiles” show users real-time content directly, breaking the mold of static icons that serve as an intermediate step on the way to an application. Create a tile of a friend, and the user gains a readable, up-to-date view of a friend’s latest pictures and posts, just by glancing at Start.

Every Windows Phone 7 Series phone will come with a dedicated hardware button for Bing, providing one-click access to search from anywhere on the phone, while a special implementation of Bing search provides intent-specific results, delivering the most relevant Web or local results, depending on the type of query.

Windows Phone 7 Series creates an unrivaled set of integrated experiences on a phone through Windows Phone hubs. Hubs bring together related content from the Web, applications and services into a single view to simplify common tasks. Windows Phone 7 Series includes six hubs built on specific themes reflecting activities that matter most to people:

  • People. This hub delivers an engaging social experience by bringing together relevant content based on the person, including his or her live feeds from social networks and photos. It also provides a central place from which to post updates to Facebook and Windows Live in one step.
  • Pictures. This hub makes it easy to share pictures and video to a social network in one step. Windows Phone 7 Series also brings together a user’s photos by integrating with the Web and PC, making the phone the ideal place to view a person’s entire picture and video collection.

Gadget of the day: Windows Phone 7 Series

  • Games. This hub delivers the first and only official Xbox LIVE experience on a phone, including Xbox LIVE games, Spotlight feed and the ability to see a gamer’s avatar, Achievements and gamer profile. With more than 23 million active members around the world, Xbox LIVE unlocks a world of friends, games and entertainment on Xbox 360, and now also on Windows Phone 7 Series.
  • Music + Video. This hub creates an incredible media experience that brings the best of Zune, including content from a user’s PC, online music services and even a built-in FM radio into one simple place that is all about music and video. Users can turn their media experience into a social one with Zune Social on a PC and share their media recommendations with like-minded music lovers. The playback experience is rich and easy to navigate, and immerses the listener in the content.
  • Marketplace. This hub allows the user to easily discover and load the phone with certified applications and games.
  • Office. This hub brings the familiar experience of the world’s leading productivity software to the Windows Phone. With access to Office, OneNote and SharePoint Workspace all in one place, users can easily read, edit and share documents. With the additional power of Outlook Mobile, users stay productive and up to date while on the go.

‘Call of Duty MW2’ blows away records

Monday, November 16th, 2009

‘call of duty; Modern Warfare2’ blasted past $300 million in sales on its opening day, the videogame’s publisher said, blowing away even Hollywood films to become the highest-grossing entertainment launch ever.

‘MW2’ sold 4.7 million copies and raked up $310 million in sales in US and Britain along when the eagerly anticipated title from infinity ward studio made its worldwide debut Tuesday, according to Activision. The videogame bested Batman superhero film the dark knight, which holds the record for the top opening weekend ever by taking in 158.4 million dollars in july 2008.

‘The call of duty’ franchise has become a cultural phenomenon showing the power of videogames as an entertainment medium,” said Activision chief executive Mike Griffith.

“The shattering of these entertainment records is a testament to the compelling, cinematic and uniquely engaging experience that the ‘call of duty’ brand delivers.”

‘MW2’ is the sixth title in a franchise that has won a devoted following since the first version was released in 2003.

Activision believes ‘MW2’ will be such a hit that the California-based company will see record operating margins. Preorders for the $60-videogame were the highest in the firm’s history. “If you only buy a single game this Hanukkah or Christmas, this is the title to beat,” said Scott Steinberg of videogame and gadget website Digital Trends. “It’s designed to be as much of a breathlessly cinematic experience as simple run-n-gun outing.”

Modern Warfare 2 Launch Trailer

Now, for some mind games

Wednesday, October 7th, 2009

http://www.neurosky.com/images/features/neuroboy-splash.png

Fingers hurt from gaming? It’s probably time for your brain to take over then.

And we have a game that lets you do just that. The adventure of NeuroBoy is a game that monitors your brain activity via a Blutooth headset (called a ‘Mindset’) and uses that data to interact with virtual objects in the game. The technology is still limited to measuring ‘concentration’ and ‘meditation’ so you might still have to use the keyboard and mouse commands to manoeuvre bits of NeuroBoy on screen.

The makers had a short demo at the recently conducted Tokyo Game show. Basically, the MindSet fits over your head like a set of stereo headphones, with a small arm and sensor that presses against your forehead. In order to handle any object, it must first be selected with a mouse click. Player has a choice of four abilities: pushing, pulling, levitating and burning. Everything other than floating requires you to concentrate as best as you can. The game is still on its way, but it’s already generated massive interest about being able to use brain to interest about being able to use brain to control 3-D objects. So, if you can’t wait a few months to get your hands, oops, brain on the game, then check out http://www.neurosky.com/mindset/neuroboy.html

To learn maths, just game on

Thursday, October 1st, 2009

Players Can Tackle Asteroid Or Killer Robots By Solving Sums

http://the-kids-games.com/wp-content/uploads/2008/04/11042008054.jpg

BUGBEAR BEATEN

A web games company has launched a series of games – recognizable computer games with asteroids being blasted out of the sky and attacks by killer robots-which, it claims, will teach you maths as you play. Apparently you’ll barely notice that you’re learning.

Manga High was developed by Toby Rowland, co-creator of the gaming site king.com. He was inspired by watching people play games on king.com. “These people were developing incredible skills”, he says. “It dawned on me that the games had a lot in common with maths, and that we might be able to make some casual games that could teach maths almost better than straight classroom contact.”

There are five free games on the site, mangahigh.com, all linked to the GCSE curriculum. In one, player save the Earth from an asteroid strike by choosing the correct equation to plot the course of a missile. Another features robots who can be killed only when you have solved the sum on their shields by using “bidmas”, the order in which maths expressions must be solve (brackets, indices, division, multiplication, addition, subtraction).

“the most encouraging thing was that the games appealed to the spiky- haired brigade,” says Rowland, “teenagers who would not normally be engaging in maths.”

Even board games can help. A 2008 study in US asked primary school kids to play snakes and ladders regularly. After two weeks, the kids showed increased ability at number skills.


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